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Course: Fundamentals of C Programming via Snake ...
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Curriculum

Fundamentals of C Programming via Snake Game

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Course Outline

Lesson 1: Introduction to C Programming and Snake Game

Topics:

  • Brief overview of C programming language

  • Introduction to the Snake Game code

  • Importance of learning programming through game development

  • Integrating AI: Introduction to AI-enhanced development tools and code analysis. Explore how AI can assist in identifying coding patterns, providing suggestions, and enhancing the coding experience.

Lesson 2: Setting Up the Development Environment

Topics:

  • Installing and configuring Visual Studio for C programming

  • Overview of the development environment used in the Snake Game code

  • Integrating AI: Introduction to AI-powered development environments and code editors. Explore features such as auto-completion, intelligent code suggestions, and code refactoring tools that leverage AI.

Lesson 3: Initial Design with Flowchart and Pseudocode

Topics:

  • Importance of planning before coding

  • Creating a flowchart to visualize the game’s flow

  • Writing pseudocode to outline the logic and steps

  • Integrating AI: Demonstrating how AI tools can assist in generating pseudocode based on natural language descriptions. Explore AI-driven tools that assist in visualizing and refining the initial design.

Lesson 4: Understanding the Code Structure

Topics:

  • Analyzing the main function

  • Identifying header files and their purpose

  • Recognizing the use of preprocessor directives (#define)

  • Integrating AI: Introduction to AI-based code analysis tools. Explore how AI can assist in understanding code structure, identifying potential issues, and suggesting optimizations.

Lesson 5: Variables and Data Types

Topics:

  • Declaring and initializing variables (length, bend_no, life, etc.)

  • Understanding different data types used (int, char, struct, etc.)

  • Integrating AI: Demonstrating AI tools for automatic type inference, suggesting appropriate variable names, and identifying potential type-related errors.

Lesson 6: Functions and Modularization

Topics:

  • Exploring different functions in the code (Move, Food, Score, etc.)

  • Understanding the concept of modular programming

  • Integrating AI: Introduction to AI-assisted modularization tools. Explore how AI can analyze code dependencies, suggest modular structures, and assist in code organization.

Lesson 7: Control Flow

Topics:

  • Analyzing conditional statements (if, else if, else)

  • Understanding loops (for, do-while) in the context of the game loop

  • Integrating AI: Introduction to AI-based code navigation. Explore tools that assist in understanding control flow, suggesting optimizations, and identifying potential logic errors.

Lesson 8: Arrays and Structures

Topics:

  • Understanding the use of arrays (bend[], body[])

  • Exploring the concept of structures (coordinate structure)

  • Integrating AI: Demonstrating AI-powered tools for array and structure manipulation. Explore how AI can assist in optimizing array operations, suggesting data structure improvements, and identifying potential memory-related issues.

Lesson 9: Pointers and Memory Management

Topics:

  • Identifying the use of pointers (COORD struct, _getch())

  • Discussing dynamic memory allocation (malloc, free)

  • Integrating AI: Introduction to AI-assisted memory management tools. Explore how AI can help in identifying memory leaks, suggesting safe pointer usage, and optimizing memory-related operations.

Lesson 10: User Input and Game Logic

Topics:

  • Handling user input (_getch())

  • Implementing the game loop and logic

  • Integrating AI: Demonstrating AI-enhanced debugging tools for user input handling. Explore how AI can assist in identifying input-related issues, suggesting improvements, and enhancing the game logic.

Lesson 11: File Handling and Record Keeping

Topics:

  • Saving game records to a file (record() function)

  • Discussing file handling concepts in C

  • Integrating AI: Introduction to AI-driven code documentation tools. Explore how AI can assist in generating documentation for file handling functions, explaining code structure, and enhancing readability.

Lesson 12: AI Integration for Enhanced Game Features

Topics:

  • Introduction to AI in game development

  • Integrating AI algorithms for smarter game behavior

  • Enhancing user experience through AI-driven features

Lesson 13: Final Project Review and Debugging

Topics:

  • Reviewing the complete Snake Game code

  • Debugging and troubleshooting common issues

  • Discussing strategies for effective debugging

  • Integrating AI: Exploring AI-powered debugging tools for efficient issue identification, stack trace analysis, and real-time debugging assistance.

Lesson 14: AI in Continuous Learning

Topics:

  • Overview of AI-driven learning resources

  • Leveraging AI platforms for personalized learning

  • Exploring AI applications in continuous improvement in C programming and game development.